Cards
Cards are a feature which rewards players for fighting the same enemies more.
As you kill more of a single type of enemy, you will gain progress towards that enemies card. Each rank of a card provides a 0.5% boost to xp and drachma gains from that enemy, and they have a maximum rank of 99. This means with a maxed out card for an enemy you will get a 49.5% boost to xp and drachma gains from that enemy. This boost is multiplied with the base gains from that enemy (so a rank 99 card will mean you get 1.495x the amount of xp/drachma from that enemy).
As you rank up cards more, the requirements for the next card will increase. Once a card reaches rank 5 it is "unlocked" and will appear on your profile. Enemies with II, III, IV, etc by their name are higher tier enemies that are harder to kill but also reward more XP, Drachma and LP. For each kill 1 card point is gained. Public Event Titans will give one card point for being in the top 10 damage.
If you have "Card Progress in Patrol?" turned on in Settings there will be progress bars of card level shown on the patrol page. When earn a kill the last screen will also show how many points until the next level when turned on as well.
Cards are account based, which means that they are very helpful for lvling up multiple characters as the xp and drachma boost will still apply. Bounty kill requirements also scale with a cards rank, so if you have a lot of cards unlocked you will see that your bounties will become much harder to complete
As you kill more of a single type of enemy, you will gain progress towards that enemies card. Each rank of a card provides a 0.5% boost to xp and drachma gains from that enemy, and they have a maximum rank of 99. This means with a maxed out card for an enemy you will get a 49.5% boost to xp and drachma gains from that enemy. This boost is multiplied with the base gains from that enemy (so a rank 99 card will mean you get 1.495x the amount of xp/drachma from that enemy).
As you rank up cards more, the requirements for the next card will increase. Once a card reaches rank 5 it is "unlocked" and will appear on your profile. Enemies with II, III, IV, etc by their name are higher tier enemies that are harder to kill but also reward more XP, Drachma and LP. For each kill 1 card point is gained. Public Event Titans will give one card point for being in the top 10 damage.
If you have "Card Progress in Patrol?" turned on in Settings there will be progress bars of card level shown on the patrol page. When earn a kill the last screen will also show how many points until the next level when turned on as well.
Cards are account based, which means that they are very helpful for lvling up multiple characters as the xp and drachma boost will still apply. Bounty kill requirements also scale with a cards rank, so if you have a lot of cards unlocked you will see that your bounties will become much harder to complete