TOPIC: Card level requirements (adding as I get the information)
POSTED BY: TrayDonce
POSTED ON: May 10, 02:09:36 PM
VIEWS: 316
I’m putting it in terms of points. As I understand it, the number of points is directly correlated to the tier of the enemy killed.
If you have a specific enemy card ONE LEVEL BELOW a missing data point, I’d appreciate if you commented with your points and how many you need to rank up.
Where I’ve written (tier), I’m indicating that the requirements have been collected from enemy tier cards. It’s possible these cards may have a different requirement to specific enemy cards so I want to keep track just in case.
Thank you to the many who have provided me with the later ranks.
Rank 0: 0
Rank 1: 10
Rank 2: 30
Rank 3: 60
Rank 4: 100
Rank 5: 150
Rank 6: 210
Rank 7: 280
Rank 8: 360
Rank 9: 450
Rank 10: 550
Rank 11: 660
Rank 12: 780
Rank 13: 910
Rank 14: 1050
Rank 15: 1200
Rank 16: 1360
Rank 17: 1530
Rank 18: 1710
Rank 19: 1900
Rank 20: 2100
Rank 21:
Rank 22: 2430
Rank 23:
Rank 24:
Rank 25:
Rank 26: 3410 (tier)
Rank 27:
Rank 28:
Rank 29:
Rank 30:
Rank 31: 4860
Rank 32: 5510
Rank 33:
Rank 34:
Rank 35: 6200 (tier)
Rank 36: 6560 (tier)
Rank 37:
Rank 38:
Rank 39: 7700 (tier)
Rank 40: 8100 (tier)
Rank 41:
Rank 42:
Rank 43:
Rank 44:
Rank 45:
Rank 46: 12840 (tier)
Rank 47: 13870 (tier)
Rank 48:
Rank 49:
Rank 50:
Rank 51:
Rank 52:
Rank 53: 22010
Rank 54:
Rank 55:
Rank 56:
Rank 57:
Rank 58: 32388
Rank 59: 34925
Rank 60: 37720
Rank 61:
Rank 62:
Rank 63:
Rank 64:
Rank 65:
Rank 66:
Rank 67:
Rank 68:
Rank 69:
Rank 70:
Rank 71:
Rank 72:
Rank 73:
Rank 74:
Rank 75:
Rank 76:
Rank 77:
Rank 78:
Rank 79:
Rank 80:
Rank 81:
Rank 82:
Rank 83:
Rank 84: 239189
Rank 85: 258324
Rank 86:
Rank 87:
Rank 88:
Rank 89:
Rank 90:
Rank 91:
Rank 92:
Rank 93:
Rank 94:
Rank 95:
Rank 96:
Rank 97:
Rank 98:
Rank 99:
After dividing points by kills with many of my cards, I found a consistent trend of numbers very close to 1.7 and so on average p = 1.7k.
Initially I believed the formula for rank requirements was quadratic in nature as it seemed to fit the equation 5x^2 + 5x. Somewhere around rank 26 however, it stopped fitting this pattern. I then hypothesised that requirements increased by 100 at intervals until recently, when I received data points from higher ranks which removed any understanding I thought I had of this problem.
I am now left with absolutely no idea how these requirements were calculated, but I will continue to add any ranks that I am given.
The Gregnm369 section
In the case of sacred companions, the chance of capturing is stated to be 1%, and is supposed to increase by 1% for each card rank.
Assuming you had 595 points, 45 of those points would be rank 10 kills. Dividing by 1.7 here would give 26.5 kills. For these calculations I will be rounding up so the real answer may be lower than my estimate. 27 kills at rank 10 would be 27 chances with an 11% probability.
(550-450)/1.7 = 59
(450-360)1.7 = 53
(360-280)/1.7 = 48
(280-210)/1.7 = 42
(210-150)/1.7 = 36
(150-100)/1.7 = 30
(100-60)/1.7 = 24
(60-30)/1.7 = 18
(30-10)/1.7 = 12
10/1.7 = 6
These numbers are an estimation of the amount of kills needed for each rank and so the probability of not getting a companion within a rank, given how it’s supposed to work, would be (0.99 - 0.01r)^k. where r is the rank, and k is the kills. Multiplying the rank probabilities together will give the ultimate answer.
After putting it into a calculator, I have found that: with a 1% chance of capturing a companion each kill, with the chance increasing by 1% for each card rank, the probability of not capturing it at this point(350 kills) is less than 1.8636629e-10%. To put that into perspective, you are 10x more likely to win a multimillion dollar jackpot.
POSTED BY: TrayDonce
POSTED ON: May 10, 02:09:36 PM
VIEWS: 316
I’m putting it in terms of points. As I understand it, the number of points is directly correlated to the tier of the enemy killed.
If you have a specific enemy card ONE LEVEL BELOW a missing data point, I’d appreciate if you commented with your points and how many you need to rank up.
Where I’ve written (tier), I’m indicating that the requirements have been collected from enemy tier cards. It’s possible these cards may have a different requirement to specific enemy cards so I want to keep track just in case.
Thank you to the many who have provided me with the later ranks.
Rank 0: 0
Rank 1: 10
Rank 2: 30
Rank 3: 60
Rank 4: 100
Rank 5: 150
Rank 6: 210
Rank 7: 280
Rank 8: 360
Rank 9: 450
Rank 10: 550
Rank 11: 660
Rank 12: 780
Rank 13: 910
Rank 14: 1050
Rank 15: 1200
Rank 16: 1360
Rank 17: 1530
Rank 18: 1710
Rank 19: 1900
Rank 20: 2100
Rank 21:
Rank 22: 2430
Rank 23:
Rank 24:
Rank 25:
Rank 26: 3410 (tier)
Rank 27:
Rank 28:
Rank 29:
Rank 30:
Rank 31: 4860
Rank 32: 5510
Rank 33:
Rank 34:
Rank 35: 6200 (tier)
Rank 36: 6560 (tier)
Rank 37:
Rank 38:
Rank 39: 7700 (tier)
Rank 40: 8100 (tier)
Rank 41:
Rank 42:
Rank 43:
Rank 44:
Rank 45:
Rank 46: 12840 (tier)
Rank 47: 13870 (tier)
Rank 48:
Rank 49:
Rank 50:
Rank 51:
Rank 52:
Rank 53: 22010
Rank 54:
Rank 55:
Rank 56:
Rank 57:
Rank 58: 32388
Rank 59: 34925
Rank 60: 37720
Rank 61:
Rank 62:
Rank 63:
Rank 64:
Rank 65:
Rank 66:
Rank 67:
Rank 68:
Rank 69:
Rank 70:
Rank 71:
Rank 72:
Rank 73:
Rank 74:
Rank 75:
Rank 76:
Rank 77:
Rank 78:
Rank 79:
Rank 80:
Rank 81:
Rank 82:
Rank 83:
Rank 84: 239189
Rank 85: 258324
Rank 86:
Rank 87:
Rank 88:
Rank 89:
Rank 90:
Rank 91:
Rank 92:
Rank 93:
Rank 94:
Rank 95:
Rank 96:
Rank 97:
Rank 98:
Rank 99:
After dividing points by kills with many of my cards, I found a consistent trend of numbers very close to 1.7 and so on average p = 1.7k.
Initially I believed the formula for rank requirements was quadratic in nature as it seemed to fit the equation 5x^2 + 5x. Somewhere around rank 26 however, it stopped fitting this pattern. I then hypothesised that requirements increased by 100 at intervals until recently, when I received data points from higher ranks which removed any understanding I thought I had of this problem.
I am now left with absolutely no idea how these requirements were calculated, but I will continue to add any ranks that I am given.
The Gregnm369 section
In the case of sacred companions, the chance of capturing is stated to be 1%, and is supposed to increase by 1% for each card rank.
Assuming you had 595 points, 45 of those points would be rank 10 kills. Dividing by 1.7 here would give 26.5 kills. For these calculations I will be rounding up so the real answer may be lower than my estimate. 27 kills at rank 10 would be 27 chances with an 11% probability.
(550-450)/1.7 = 59
(450-360)1.7 = 53
(360-280)/1.7 = 48
(280-210)/1.7 = 42
(210-150)/1.7 = 36
(150-100)/1.7 = 30
(100-60)/1.7 = 24
(60-30)/1.7 = 18
(30-10)/1.7 = 12
10/1.7 = 6
These numbers are an estimation of the amount of kills needed for each rank and so the probability of not getting a companion within a rank, given how it’s supposed to work, would be (0.99 - 0.01r)^k. where r is the rank, and k is the kills. Multiplying the rank probabilities together will give the ultimate answer.
After putting it into a calculator, I have found that: with a 1% chance of capturing a companion each kill, with the chance increasing by 1% for each card rank, the probability of not capturing it at this point(350 kills) is less than 1.8636629e-10%. To put that into perspective, you are 10x more likely to win a multimillion dollar jackpot.
Replies
[May 11, 03:50:45 PM]
Gregnm369 says:
Do you think the probability of capturing a sacred is due to a decimal being put in a wrong place either in the base odds or the card effect?
Do you think the probability of capturing a sacred is due to a decimal being put in a wrong place either in the base odds or the card effect?
[May 11, 03:51:34 PM]
TrayDonce says:
Probably both. It’s hard to speculate but there definitely something fishy going on
Probably both. It’s hard to speculate but there definitely something fishy going on