TOPIC: UI suggestions - @Cloud
POSTED BY: jackshan
POSTED ON: Jun 19, 05:01:52 AM
VIEWS: 62

I love this game but there are elements of the UI that drive me nuts and make it very hard to navigate efficiently, especially on mobile. I have the following suggestions:
- Use inventory/sell amount functions should have the same layout as farm RPG, with the -/+ buttons on either side of the number
- ^Allow for decoding custom amounts of memories the same way
- Rearrange acropolis menu to reduce scrolling: gear and inventory get their own tabs, not nested under the postmaster; all shops/vendors located under one tab (eg, “shops” > black commissary, mat/emblem shop, VQ, etc)
- In Inventory, put “go to sell items” near the top; or, create separate use/sell functions for each item
- Option to click away/hide PE banners (without setting to simple UI mode)
- Option to click away/hide clan notice in the acropolis
- Allow mission skipping from the home page/acropolis
- Missions should display on the home page while in simple UI mode

Just some things that come to mind that would really improve playability!


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