TOPIC: Prestiging Mechanic
POSTED BY: SpeedForce
POSTED ON: May 21, 03:02:08 PM
VIEWS: 123

Many of you who have played similar long-form Clicker games (or Idle games, which this is not), are familiar with the idea of Prestiging.

For those of you who aren't: You basically reset your character's progress, and depending on how far into endgame you got, you get Prestige. (This can be Points to spend on upgrades, %Stat increases, etc).

Then you ... start the grind again, but stronger/better/with more [Whatever You Spent Prestige On].

Titan Conquest would benefit from something like that.

Some Prestige ideas:
-Mount Olympus Ship = Prestige Point
-Zeus Kill = Prestige Point
-Onyx Gear = Prestige Point
-God Tier = Prestige Point

Whether the 'Prestige Point' is a new Bobblehead that's granted only on Prestige, maybe that's what happens, who knows.

But this would very easily add a lot of new 'content' to the game without adding a lot of content, and be something some God Tier players would absolutely consider.


Replies
[May 21, 03:05:17 PM] OPAQUE says:
neat idea. i cant wait to get to the point where i have nothing to do except start over again.


[May 25, 12:38:57 AM] firestream says:
This would be pretty easy to setup. Potentially you earn the points and reset you get a shop to pick perks from and then make the run again.

You could also save up points but the shop would happen at character reset


[May 25, 05:25:10 AM] Zurs says:
Quick question, is the idea envisioned to be for a specific hero or for the entire account?


[May 25, 12:36:44 PM] SpeedForce says:
@Zurs: I envision a character, but I'd imagine you'd have the option to include Prestiging your AC/Drachma/etc for more points or whatever.

I also imagine that the rewards for the points would have to be compelling in order to reset a God Tier hero (or even just one with Onyx)


[May 25, 03:42:40 PM] Zurs says:
So you retain a main GT char and then keep drachposing to GT and prestiging?


[Jun 4, 01:28:59 AM] Kotr says:
I think this is a cool idea, but the rewards would have to be pretty substantial. And the issue with substantial rewards is that they're harder to balance