TOPIC: Bounty-Fishing mechanics
POSTED BY: Zurs
POSTED ON: Apr 30, 03:33:00 PM
VIEWS: 45

Bounties are one of the few features that you can see requesting to be improved, so here is an idea:

What if bounties worked similar to fishing on farm RPG? There is a bounty pool filled with 2 or 3 bounty mobs, per planet and you get bounty chips - similar to fishing bait on farm RPG (110% of bounty completion requirement number).
For eg. If you have to get 10 bounty kills, you ger 11 bounty chips.

There is no timer, but you lose out the bounty chip if you dont tap the bounty mob pop up screen within the specified time (similar to tapping the moving dot on Farm RPG within the specified time).

Thus bounties can become more fun, based on how I seem to enjoy the fishing a lot (seems addicting ngl).

This is just an idea though, so appreciate your suggestions and feedback.


Replies
[Apr 30, 04:05:07 PM] Snebbers says:
Sounds awful. Basically don't bother having bounties as bounties if you want to do that to them.