TOPIC: Battle Types
POSTED BY: Caden
POSTED ON: Mar 2, 08:24:35 AM
VIEWS: 43
1. Ambush:
The ambush is basically two enemies ganging up on you when you select an enemy in the menu for selecting what enemies to kill. The ambush should only appear on planets where there are high level people playing in that area. (To avoid ambushes in low level areas where people still have bad gear). Second of all the ambush shouldn’t be to common, because it isnt common it should give awards better than normal battles. Third, the battle shouldn’t be too overwhelming and/or overpowered. The health or armor of the two enemies shouldn’t be extremely higher than the stats of the player when added up, the same goes with its damage, defense, etc.
2. Scrolls:
Scrolls are important for the ambushes, if a player gets ambushed a scroll icon will appear on the upper left part of the players screen. Scrolls are basically boosts you can only use in ambushes. There will also be scroll types like damage, support, and status effect.
There can also be a system where scrolls have levels if a scroll is level 1 it does less damage, heal, etc. While the level 20 version will do more.
Scroll example:
Earthquake: does X damage to both enemies.
Divine Light: Heals you for X amount of health
Athenas Shield: Gives you X amount of armor. (Like the enemy’s armor)
Poseidon’s Flood: Stuns an enemy for X turns and gets damaged X amount while the other enemy gets damaged severely.
Hades’ undead: gives you a teammate half of your stats.
In addition to the spells it can be upgraded and bought in a separate tab. The cost of upgrading can be Drachma and magic essence. Magic essence can be found by killing titans in small to big amounts. And of course the price of the spell should also rise the higher level the spell is.
Thank you for Reading this. If you accept this please adjust some things because some things I have stated might be unbalanced, after all im new to this game.☺ï¸
POSTED BY: Caden
POSTED ON: Mar 2, 08:24:35 AM
VIEWS: 43
1. Ambush:
The ambush is basically two enemies ganging up on you when you select an enemy in the menu for selecting what enemies to kill. The ambush should only appear on planets where there are high level people playing in that area. (To avoid ambushes in low level areas where people still have bad gear). Second of all the ambush shouldn’t be to common, because it isnt common it should give awards better than normal battles. Third, the battle shouldn’t be too overwhelming and/or overpowered. The health or armor of the two enemies shouldn’t be extremely higher than the stats of the player when added up, the same goes with its damage, defense, etc.
2. Scrolls:
Scrolls are important for the ambushes, if a player gets ambushed a scroll icon will appear on the upper left part of the players screen. Scrolls are basically boosts you can only use in ambushes. There will also be scroll types like damage, support, and status effect.
There can also be a system where scrolls have levels if a scroll is level 1 it does less damage, heal, etc. While the level 20 version will do more.
Scroll example:
Earthquake: does X damage to both enemies.
Divine Light: Heals you for X amount of health
Athenas Shield: Gives you X amount of armor. (Like the enemy’s armor)
Poseidon’s Flood: Stuns an enemy for X turns and gets damaged X amount while the other enemy gets damaged severely.
Hades’ undead: gives you a teammate half of your stats.
In addition to the spells it can be upgraded and bought in a separate tab. The cost of upgrading can be Drachma and magic essence. Magic essence can be found by killing titans in small to big amounts. And of course the price of the spell should also rise the higher level the spell is.
Thank you for Reading this. If you accept this please adjust some things because some things I have stated might be unbalanced, after all im new to this game.☺ï¸
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